What IaMP was, was a 2D fighting game with a heavy bias towards projectiles, the projectiles in this case being the characters’ spell cards, this being the way to keep them relevant in a game such as this. IaMP went way off the Touhou trail, and not back to something like the PC-98 era. It actually came out second of the two, at Comiket 67, but chronologically it is set after Perfect Cherry Blossom, so we’re going with it next – it being Immaterial and Missing Power. ![]() One was the shoot-em-up you’d expect, but the other one – the one we’re looking at – wasn’t. But it wasn’t all about that the first time around, as ZUN presented us with not one, but two, new games. ![]() Here, doujin circles presented their own Touhou fan content for all to see. The rise of Touhou gave birth to an event dedicated entirely to it, Reitaisai.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |